![]() ![]() Both bridges are activated by seperate artifact levers that sit in my dining hall with the artifact goblin cap cabinet and artifact bone cage. The drawbridge in the front of the pit allows me to clean the traps of troll corpses in the middle of a siege without loosing any dwarves. When a siege arrives (or significant ambushes) I retract the bridge exposing the trap pit and forcing hostiles to path though it should they seek entry. When not besieged I have the trap pit covered with the retracting bridge to allow wagons to go down the ramp to my trade depot. One squad of rangers is barracked in the pillbox tower and another barracked behind the fortifications overlooking the bridge and trap pit. The traps are all green glass serrated disks. Its a 3 wide by 10 long retracting bridge over a 8x3 trap pit with ramps both ends sealed by a drawbridge to the outside with a pillbox tower overlooking the entrance outside and fortifications on 3 sides of the trap pit on the same level as the retracting bridge. The year after that it jumped to over a million. Last night I started a new fort, first 3 years I was worth less than 100,000. Usually this means that the first 3 waves of migrants are pretty small, but once I start producing things my fortress worth jumps exponentially. I just mass dump everything to be atom smashed until the artisans are trained to legendary and then start furnishing the fortress. Then I'll start building blocks on repeat and bins and barrels on repeat, but my stockpiles only accept masterwork items so everything stays in the workshops. I usually start my fortress a bit weird as I dont build much furniture or anything until pretty much everything basic is planned out. The forges I usually plan out but dont actually dig out for a while. Will have to keep that in mind the next time. Didnt embark with enough food and alcohol so I almost ran out, only just made it in time. My latest fort though, I dug the farms out of rock right at the bottom and then dumped water on it to make the farms. The stockpiles there feed the main stockpiles near the bottom so its not too much wasted movements, since the kitchens and workshops are near the main fort and not the food area. If I'm feeling particularly OCD then I'll use reveal to find the best spot to go straight down, but even without it, its not too hard to miss the caverns.Īs for farms, I usually dig a seperate stair case straight up to the sand/clay areas and then build a whole food area. These days the first thing I do is dig straight down. I used to make a temp fort near the top and then move down to the bottom later on, but I always felt it made the fortress feel untidy. Having a big old courtyard with 100x100 walls/moat/whatever and a tactical entrance is easier to manage (and not stupid dorf trick) on a flat deploy. As mentioned elsewhere, a very flat deploy is probably easiest to defend since it's easier to manage the problems with elevation changes. I do tend to build an airlocked depot with an alternate cornerized entrance, probably by year 2ish.ĮDIT: For newer players, instead of digging into a hill and then down, just designate a down staircase at ground level. Well, actually, I tend to drink during sieges anyways. I've got ale to drink, no time for stragglers. Spiral pathing exploits are more tedious than fun since sieges take too long. Having the entrance dead center means all invaders more or less get to the middle at the same time. But really, close to 96x96 is good enough.Ĭentralized fortress is efficient fortress.ĭefense is underground the way Armok intended At about 96x96 in a 4x4 embark if you're getting melviny. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. ![]() ![]() Want to start playing? Read this sidebar! ![]()
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